Last week I went
over the games that managed to claw their way to the top 5-3 places on our Sci-Fi Game of the Year 2011 list. Today it’s time to
finally reveal which game ends up snatching the title of the greatest
science fiction themed video game of 2011 and which game made has to
make do with the not quite so glorious title of runner up.
So without anymore further introduction let's dive right in.
Runner up: Portal 2
When the first
Portal game came out with the “Orange Box” in 2007 I was pretty
blown away by the game.
Initially by the
really cool gameplay mechanics of the portal gun, which allows you
place a two way portal on most surfaces of the game and allows for
some truly mind bending puzzles that make you feel insanely clever
when you finally figure them out.
But as I got deeper into the game, the quirky humor became a great part of the experience, and I found
myself actually laughing out loud several times during Chell’s
daring attempt to escape the Aperture Science facility.
My favorite Portal 1 comedy moment was probably this gem
that GLaDOS, the AI antagonist of the game, delivers to you as you
are getting quite close to escaping:
“We
are pleased that you made it through the final challenge where we
pretended we were going to murder you. We are very very happy for
your success. We are throwing a party in honor of your tremendous
success. Place the device on the ground, then lie on your stomach
with your arms at your sides. A party associate will arrive shortly
to collect you for your party. Make no further attempt to leave the
testing area. Assume the Party Escort Submission Position, or you
will miss the party”.
(By the way, you
can find a comprehensive list of GLaDOS quotes here,
there’s some top notch quality comedy in there)
GLaDOS is still around in Portal 2, even if she's looking a little worse for wear |
The first Portal
game was a pretty short affair, so when Portal 2 was announced and it
was revealed that it would be a full 6-7 hour gaming experience I was
happier than a test subject who just found out he was in the placebo
sample group.
In most ways I feel
that Portal 2 is pretty much exactly what I wanted from a Portal
sequel. There are lots of even more fiendish puzzles that will tickle
your grey cells and great writing that makes it a possibly even more
funny game than the original. The addition of Wheatly, the flying
idiot robot sidekick, is a great contrast to the dry and sinister wit of
GLaDOS and the voice acting for both characters is just amazing.
However I must say
that I also felt that the lengthening of the game ended up burning me out a little bit on all the puzzles. Valve felt the need to
add in more twists and additions to keep things feeling fresh for the
player as you go through the story, but for me it all became a little
overwhelming to keep track of everything.
As I got towards the late
stages of the game, I felt I was juggling flaming knives on a
unicycle with a flat tire, while reciting Pi to the 27th
decimal (3.141592653589793238462643383 by the way, in case you were
wondering).
Maybe it just showed
me that I actually enjoyed the writing and humor in Portal more than
I did the gameplay itself. So even though I think Portal 2 was a
great game I can’t quite put it on the top of my list.
Winner: Deus Ex: Human
Revolution
Cue immense gasps of
surprise. Or, probably not. Deus Ex managed to win the“Readers’ Choice” award earlier this week in a manner so
convincing that the rest of the competition hung their
heads in collective shame (I’m sure I saw a tear in the eye of
Marcus Fenix).
Last time we
ventured into the Deus Ex universe was in 2003 with Invisible Wars,
and frankly the less that is said about that game the better. While
it wasn’t a completely horrible game as such, it could in no way
live up to the highs of the original from 2000. For a long time it
seemed that the Deus Ex franchise was dead before it really got off
the ground, and sci-fi gamers everywhere cried out with impotent rage on the internet.
With the legacy of
Invisible wars in the back of my head, I was fairly skeptical when
Human Revolution was announced. While it certainly looked very much
to be following in the footsteps of the original game, it was hard to
really get a firm impression of the game from what was being shown.
On paper it looked like all the right ingredients were being used to
make a great game, but would Eidos be able to mix them all together
in the right ratios and bake a delicious cake (speaking of Portal) of freeform roaming in
a gripping dystopian world of tomorrow, or would we be stuck with a
half-baked mushy disaster with a bad aftertaste of bitter
disappointment?
The neon cities of Deus Ex gives the game an appropriate dystopian Blade Runner feel |
Luckily it turned
out that the developers got it almost exactly right. While the story
itself could perhaps have used a little pinch of cinnamon to make it
a little less bland, and while we had to contend with some icky bits of pickled raisins in
the form of terribly designed boss battles, the overall taste was
both refined and delicious.
Deus Ex managed to
give players a lot of choice in deciding how to play the game. You
could go in guns blazing, sneak your way through the air vents or
smash through a wall and make your own entrance to the mission
objective. This was supported by the augmentation system that allowed
you to focus on the upgrades that complemented your preferred playing
style (personally I can recommend picking up vending machines and
using them as improvised cover during firefights. That also gives you the option of enjoying a refreshing soft drink while you're reloading).
"Hey, you ever get the feeling that someone is pointing a sniper rifle right at you?" |
Human Revolution
also had a pretty open world when you weren’t messing around in a
mission. You could go breaking into to the apartments of people and
hack into their computers and read their e-mails for example. It
wasn’t as big of an open world game as something like Skyrim by any
stretch, but it was enough to make it feel like you were part of an
actual world and not just running through the set of a sci-fi movie.
Deus Ex is a game that is more than the sum of its
parts. While any one aspect of the game taken on its own is seen
better in other games, when you put it all together in one scrumptious elbow blade filled package, you
end up with a game that is incredibly good fun.
When I look
back on 2011 I know that Deus Ex: Human Revolution is going to be the
game that sticks out in my mind as the best sci-fi video game of the year.
A big congratulation to Deus Ex: Human Revolution, the Light Speed Gaming Sci-Fi Game of the Year 2011 winner!
So there you have
it. Turns out that I’m in full agreement with the Light Speed
Gaming readership (so I’m sure you’re all also just as crazy as I
am about My Little Pony, right?). 2011 has been a fairly good year
for fans of science fiction themed video games and 2012 is already
looking like it will be stepping up and bring us even more fantastic
sci-fi games.
First stop in 2012
is going to be March, when Mass Effect 3 is going to be unleashed
(I’ve previously written about the top things that I’m lookingforward to seeing in Mass Effect 3).
Oh, and there’s
also this little game called Star Wars: The Old Republic, which is
just now waiting for me to finish up this article and Force pull me
back into its grasp.
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