I myself have a fairly positive view on marketing workers and their trade in general. I understand the need to drive sales for a product and that this practice will sometimes create situations that can perhaps be a little obnoxious or a small hassle for me as a consumer.
But I must say that certain trends that I'm starting to see in video games marketing has made me question if we're starting to reach a point where the marketing decisions are starting to really hurt the games and the people that are going to play them?
Using highly advanced word alchemy, I have condensed my complaints into three main categories that I feel sum up fairly well, what my issues with the current game marketing situation is and why I think they are negatively impacting the games being made.
1) Preorder Bonuses
Getting a lot of preorders is great. Firstly, it's a lot of guaranteed revenue for your company that will come in as soon as you release your game, and secondly, it is also a great figure to brag about (if it's high) and show the world how great your game must be since so many people have already ordered it without it even being out yet.
One way of increasing the number of preorders that your game gets is by creating a "preorder bonus". Something in the game that will only be available to consumers that placed a preorder on the game.
If you look at it in a positive light it is the game company's way of saying thank you to the fans for preordering and believing in the game. If you take a more cynical view it is a way to sucker people into laying down a deposit for a game of unknown quality by promising them a slightly different looking gun/costume/hat etc.
Anyway, my gripe is not as much with the preorder bonuses themselves. I think that it's alright to reward your most dedicated fans a little. What I mind is the practice that is becoming more and more common, where every retailer has their own specific preorder bonus.
Want the silver machine gun? Preorder at Best Buy. Oh, you want the purple striped hand grenades? That's an Amazon preorder bonus.
This got completely out of hand with "Batman: Arkham City", which had so many different preorder bonus arrangements that there are entire dedicated web pages that explain where you need to go to get which preorder bonus!
![]() |
So many... Batmen? Batmans? |
Of course, you'll most likely be able to get your hands on all the preorder bonus content later...by buying it as paid downloadable content (DLC). That's right, kick those preordering fans right in the nutsack by taking away the one identifier they have of being dedicated fans.