It's time to kick off the Light Speed Gaming "Sci-Fi Game of the Year 2011". As I have
previously discussed, this will be my top 10 of the best science fiction themed video games of 2011.
Remember that you can vote for the "Readers Choice" Sci-Fi Game of the Year by voting in the poll in the top right corner of the site!
In this first round of great sci-fi games of 2011 I'll be going through the games that made it on the list as number 10 through 6.
Most of these games are worth your time and money and I have spent a good number of hours playing the majority of them, but they are lacking just that special something to make their way to the top spots on the list.
10: Red Faction: Armageddon
Okay, so when I just said that almost all the games on the list are worth your time and money... Red Faction: Armageddon is the exception to that. It's on the list because it was a much anticipated release of a fairly large sci-fi franchise that managed to break most of the things that made its predecessor fun.
Gone is the open world levels of Red Faction: Guerrilla in favor of linear cave levels with stupid AI alien enemies. The destructible environments, which have always been a big trademark of the Red Faction franchise, is used to decidedly underwhelming effect in Armageddon, and the whole experience simply leaves you with a sour taste in your mouth and a baffled expression on your face, as you wonder how the series could make such a wrong turn.
Red Faction: Armageddon is a testament to all gaming developers that they need to stay on their toes and continue to make an effort designing quality games even on the larger and established franchises. I hope that Volition is going to make a triumphant return to the Red Faction series and give us a great game that can wash away the unpleasant taste that Armageddon has left me with.
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Some genuinely interesting futuristic weaponry is not enough to make Red Faction: Armageddon an enjoyable game |
9: Rage
Like Red Faction: Armageddon, I was left somewhat disappointed after playing ID's latest kill-em-up. But unlike Armageddon, it was more of a "oh, is that all there is to it?" disappointment, rather than then "Get this revolting pile of donkey feces out of my console!" type of disappointment.
Rage was hyped up to be something like a cross between Fallout 3 and Crysis. That is, it was meant to offer some meaningful open world gameplay in addition to the satisfying quality first person shooting experience that ID is known for making.
But when the game came out it was clear that the "open world" part was little more than deciding if you wanted to play some different mini games or go to the next linear shooting mission. The whole driving sequence, which was also heavily advertised as a major gaming element, turned out to be a pretty minor gameplay mechanic that allowed you to travel between said linear missions.
Now, all these criticisms aside, ID *did* manage to deliver a very solid and entertaining FPS games in some very good looking surroundings. Rage is not going to win any innovation awards and it's not really advancing the FPS genre, but if you enjoy shooting stuff and like some Fallout-esque wasteland setting in your games, then Rage is perfectly capable of keeping you entertained for the 10 hours or so that it's going to take you to play through the campaign.
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Despite its shortcomings you can find a very solid shooting experience in Rage |